Thoughts on the nature of the Night Market and its place in the cosmos by esteemed scholar Tosmar.
The Night Market, simply put, is a coalescence of events, places, and heretofore unexplained phenomena the likes of which defy logic and reason. When—colloquially speaking—the market is closed, the doors are shut and for all intents and purposes impregnable. But as soon as the mystic forces align, the doors unbar themselves and the market opens. Who or what controls the doors? That, I do not know. But after extensive research I believe I discovered the underlying means and function behind the Night Market's erratic behavior, district organization, and penchant for planar anomalies.
One of the defining features of the Night Market is its unique capability to contain objects, items, and curios the province of which are unknown to even the most educated experts of Fargrave. Rumors abound of what the districts contain, or what they could contain. One market opened with a district made entirely of fire and burnt husks, but when we dug a meter into the ash, we confronted an army of miniscule Mantikora who made their nests in the soot. In another opening, the market contained a district filled with light so bright, adventurers had to don tinted spectacles in order to navigate at all. Infuriatingly, the market spurns any attempt to study or predict the nature of a district before it opens.
So how do we conflate all these disparate terms? How can the Night Market exist when the districts that accompany each opening are not guaranteed? How do these districts contain puzzling items? And where do they all come from?
The answer may lie in the first sentence of this assay. The Night Market appears to be a coalescence of factors. When out of alignment, the distinguishable elements for the night market do not appear and are therefore hidden from experience. But when they overlap in a particular, as of yet unstudied, order these elements become visible. It is through the convalescence of factors that the Night Market opens. This explains why the districts are so different from each other and why they are filled with strange items that seem to defy explanation by the orders in which we live. They are a function of these unseeable elements made manifest by the strange sequence of events that opens the Night Market.
In short, the Night Market is the functional name for a crossing of spells, or a knot in the fabric of the Aurbis. Fargrave itself exists as a multiplanar realm—an ungoverned hole in the fabric of the void. Therefore, it follows that the experiences and manifestations of all that exists in Fargrave could exist outside the boundaries of creatia. Simply put, they are not from our plane or our reality. How this can be, I do not know. But I will dedicate my next study to discern whether the districts of the market hail from the same plane of existence or, as I assume is far more likely, whether they are separate from each other in every way and only brought together by the machinations of some power unknown to us.
Thoughts on the nature of the Night Market and its place in the cosmos by esteemed scholar Tosmar.
The Night Market, simply put, is a coalescence of events, places, and heretofore unexplained phenomena the likes of which defy logic and reason. When—colloquially speaking—the market is closed, the doors are shut and for all intents and purposes impregnable. But as soon as the mystic forces align, the doors unbar themselves and the market opens. Who or what controls the doors? That, I do not know. But after extensive research I believe I discovered the underlying means and function behind the Night Market's erratic behavior, district organization, and penchant for planar anomalies.
One of the defining features of the Night Market is its unique capability to contain objects, items, and curios the province of which are unknown to even the most educated experts of Fargrave. Rumors abound of what the districts contain, or what they could contain. One market opened with a district made entirely of fire and burnt husks, but when we dug a meter into the ash, we confronted an army of miniscule Mantikora who made their nests in the soot. In another opening, the market contained a district filled with light so bright, adventurers had to don tinted spectacles in order to navigate at all. Infuriatingly, the market spurns any attempt to study or predict the nature of a district before it opens.
So how do we conflate all these disparate terms? How can the Night Market exist when the districts that accompany each opening are not guaranteed? How do these districts contain puzzling items? And where do they all come from?
The answer may lie in the first sentence of this assay. The Night Market appears to be a coalescence of factors. When out of alignment, the distinguishable elements for the night market do not appear and are therefore hidden from experience. But when they overlap in a particular, as of yet unstudied, order these elements become visible. It is through the convalescence of factors that the Night Market opens. This explains why the districts are so different from each other and why they are filled with strange items that seem to defy explanation by the orders in which we live. They are a function of these unseeable elements made manifest by the strange sequence of events that opens the Night Market.
In short, the Night Market is the functional name for a crossing of spells, or a knot in the fabric of the Aurbis. Fargrave itself exists as a multiplanar realm—an ungoverned hole in the fabric of the void. Therefore, it follows that the experiences and manifestations of all that exists in Fargrave could exist outside the boundaries of creatia. Simply put, they are not from our plane or our reality. How this can be, I do not know. But I will dedicate my next study to discern whether the districts of the market hail from the same plane of existence or, as I assume is far more likely, whether they are separate from each other in every way and only brought together by the machinations of some power unknown to us.